Constructors

Constructor (object-oriented programming)

A constructor is a special type of function in object-oriented programming that is used to create an object and initialize its member variables. It has no return type, is not inherited, and often has the same name as the class. Constructors can be overloaded with different parameters, and they are responsible for establishing the class's invariant and leaving the object in a valid state.

2 courses cover this concept

CSE 333 Systems Programming

University of Washington

Summer 2022

This course provides an understanding of systems in computing, focusing on operating systems, networking, and C/C++ languages. Students learn about low-level data representation, memory management, system interactions, and efficient programming workflows. It delves into C++ idioms, network protocols, and concurrency. Prior knowledge of C programming and Linux tools is required.

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CSE 142 Computer Programming I

University of Washington

Summer 2022

This introductory course teaches programming using Java. Students learn computational problem-solving techniques, functional decomposition, control structures, data abstraction, and code documentation. No prior programming experience is required.

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