Fixed-function refers to 3D graphics APIs and GPUs designed before the introduction of shader-based 3D graphics APIs and GPU architectures. These GPUs are limited in their capabilities compared to modern GPUs, as they lack the ability to use shaders. They are also known as fixed-pipeline or immediate-mode APIs.
Stanford University
Fall 2022
Focused on principles and trade-offs in designing modern parallel computing systems, this course also teaches parallel programming techniques. It is intended for students looking to understand both parallel hardware and software design. Prerequisite knowledge in computer systems is required.
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