Streaming media is a method of delivering multimedia content without the need for intermediate storage. It can be used to deliver audio, video, and other forms of media such as live closed captioning, ticker tape, and real-time text. Livestreaming requires additional components such as source media, an encoder, a media publisher, and a content delivery network. Streaming is different from file downloading, as it allows users to start playing digital content before the entire file has been transmitted.
UC Berkeley
Spring 2020
This is an introductory course to computer science theory, exploring the design and analysis of various algorithms, number theory, and complexity. The prerequisites include familiarity with mathematical induction, big-O notation, basic data structures, and programming in a standard language.
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