Queue (abstract data type)

Queue (abstract data type)

A queue is a collection of entities that can be modified by adding elements to one end and removing elements from the other end. It operates on a first-in-first-out (FIFO) principle, where the first element added is the first to be removed. Queues are commonly used in computer programs and have various implementations such as circular buffers and linked lists. They are also used in breadth-first search algorithms.

5 courses cover this concept

CSE 373 Data Structures and Algorithms

University of Washington

Summer 2022

This course focuses on common data structures and algorithms. It integrates theoretical understanding with practical exercises, preparing students for software-related roles and industry technical interviews. Programming projects, unit testing, and source control techniques are emphasized.

No concepts data

+ 27 more concepts

CS 106B Programming Abstractions

Stanford University

Winter 2023

This course helps transition from coding to problem-solving using computers. The course explores techniques, tools, and models for problem-solving across disciplines using C++. Prior programming experience is assumed.

No concepts data

+ 33 more concepts

CSE 143 Computer Programming II

University of Washington

Summer 2022

This course is a continuation of CSE 142, focusing on manipulating data, implementing data structures, and learning about algorithms in Java. It delves into abstract data types, recursion, inheritance, and more.

No concepts data

+ 34 more concepts

COS 226 Algorithms and Data Structures

Princeton University

Spring 2023

This course surveys crucial algorithms and data structures used in modern computing, with emphasis on sorting, searching, graphs, and strings. It aims to develop implementations, understand their performance, and evaluate their effectiveness.

No concepts data

+ 25 more concepts

CSCI 0150: Introduction to Object-Oriented Programming and Computer Science

Brown University

Fall 2022

CS0150 introduces Computer Science via object-oriented design and programming using Java and JavaFX for creating interactive programs with GUIs. Concepts like data structures, algorithms, and computational efficiency are explored. Practical exercises include engaging programming assignments like Doodle Jump and Tetris. The course is designed for all, requiring no prior knowledge.

No concepts data

+ 19 more concepts