Animation / Kinematics

Inverse kinematics

Inverse kinematics is a mathematical process used to calculate the variable joint parameters needed to place the end of a kinematic chain in a given position and orientation. It is the reverse operation of forward kinematics, which calculates the end position from the joint parameters. Inverse kinematics can also be used to recover movements of an object from other data such as a film.

1 courses cover this concept

CS 184/284a: Computer Graphics and Imaging

UC Berkeley

Spring 2022

This course provides a broad introduction to computer graphics, covering modeling, rendering, animation, and imaging. It emphasizes the mathematical and geometric aspects of graphics and requires a data structures course and programming ability. Covered concepts range from 2D and 3D transformations to image processing.

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