Geometry is a branch of mathematics that deals with the properties of space and figures. It was originally focused on Euclidean geometry but has since expanded to include various subfields such as differential geometry, algebraic geometry, and computational geometry. Geometry has applications in many areas including science, art, architecture, and even unrelated fields like algebraic topology and general relativity.

Carnegie Mellon University

Fall 2020

This is an intensive course on computer graphics, covering a variety of topics such as rendering, animation, and imaging. It requires previous knowledge in vector calculus, linear algebra, and C/C++ programming. Concepts include ray tracing, radiometry, and geometric optics, among others.

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+ 24 more conceptsUC Berkeley

Spring 2022

This course provides a broad introduction to computer graphics, covering modeling, rendering, animation, and imaging. It emphasizes the mathematical and geometric aspects of graphics and requires a data structures course and programming ability. Covered concepts range from 2D and 3D transformations to image processing.

No concepts data

+ 24 more conceptsCarnegie Mellon University

Spring 2022

Similar to Course ID 29, this course provides a comprehensive introduction to computer graphics. It also demands a strong mathematical and programming background. The topics covered include rasterization, geometric transformations, and Monte Carlo ray tracing.

No concepts data

+ 22 more concepts