Computer Science

Computer Graphics

Computer Graphics

Computer Graphics is about using computers to generate and manipulate visual contents. You'll study algorithms to create, transform, and interact with graphics in real-time computing environments. It has a wide range of applications including user interface design, game development, virtual and augmented reality etc.

Prerequisites

Computer Graphics typically requires proficiency in

  1. Computer Programming, especially C/C++
  2. Knowledge in Linear Algebra.

For more advanced topics, such as realistic rendering and physics-based animation, a basic understanding of physics can be very helpful.

CSCI 2240: Advanced Computer Graphics

Brown University

Spring 2023

CSCI 2240 is a comprehensive exploration of 3D graphics, diving into rendering, geometry processing, simulation, and optimization. Expect a mathematically intensive approach to topics such as light transport physics, 3D triangle mesh algorithms, and 3D shape optimization. Culminating in an open-ended project, students will be equipped to undertake graphics research and delve into recent research papers.

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CS 348C: Computer Graphics: Animation and Simulation

Stanford University

Winter 2023

The course delves into the core mathematical principles and methods used for computer animation and motion simulation. It explores physics-based simulation methods to model shape and motion, like particle systems, rigid bodies, deformable models, etc. It also covers the animation of natural phenomena and virtual characters. Additional topics such as data-driven animation methods and real-time interactive methods are discussed.

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CS 294-13: Advanced Computer Graphics

UC Berkeley

Fall 2009

This course gives a comprehensive introduction to modern computer graphics with a focus on research topics. It includes 3D computer graphics, physical simulation, and rendering, along with real-time rendering methods and computational photography. A substantial amount of the course covers current research areas, equipping students for further work in the field. It is tailored for graduate students or advanced undergraduates interested in computer graphics.

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CS 184/284a: Computer Graphics and Imaging

UC Berkeley

Spring 2022

This course provides a broad introduction to computer graphics, covering modeling, rendering, animation, and imaging. It emphasizes the mathematical and geometric aspects of graphics and requires a data structures course and programming ability. Covered concepts range from 2D and 3D transformations to image processing.

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CS 148 Introduction to Computer Graphics and Imaging

Stanford University

Fall 2022

This course is an introductory one in computer graphics, focusing on synthetic computer-generated images creation. It starts with basic concepts and moves to more complex subjects like BRDF and ray tracing technology. A final project involves building a ray tracer.

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