Photon mapping is a global illumination rendering algorithm that simulates the interaction of light with objects in computer graphics. It can accurately render effects such as refraction, interreflection, subsurface scattering, and particulate matter. While it is a biased method, increasing the number of photons improves the accuracy of the render.
Stanford University
Fall 2022
This course is an introductory one in computer graphics, focusing on synthetic computer-generated images creation. It starts with basic concepts and moves to more complex subjects like BRDF and ray tracing technology. A final project involves building a ray tracer.
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