A rotation matrix is a transformation matrix used to rotate points in Euclidean space. It can be represented as a square matrix with real entries, and it must be orthogonal with a determinant of 1. Rotation matrices are commonly used in geometry, physics, and computer graphics for computations involving rotations about the origin.
Carnegie Mellon University
Fall 2020
This is an intensive course on computer graphics, covering a variety of topics such as rendering, animation, and imaging. It requires previous knowledge in vector calculus, linear algebra, and C/C++ programming. Concepts include ray tracing, radiometry, and geometric optics, among others.
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+ 24 more conceptsCarnegie Mellon University
Spring 2022
Similar to Course ID 29, this course provides a comprehensive introduction to computer graphics. It also demands a strong mathematical and programming background. The topics covered include rasterization, geometric transformations, and Monte Carlo ray tracing.
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+ 22 more concepts